With the advances of science in today’s modern world, there is a wide range of options and opportunities for you when deciding on a doomsday device to employ. Whether your goal is for worldwide chaos or the small-scale destruction of un-chartered islands, this document will tell you how to use each weapon for the greatest benefit to yourself or your evil organisation.

Nuclear doomsday weapons have long since been regarded as unsafe, cracked and over the top: Perfect for the insane rogue who nobody ever took seriously. The fallout from a nuclear detonation will render an area unsafe for human habitation for many decades. This time can be used to send a robotic crew in to build a tech utopia in your name ready to unveil when the radiation fades. But if the US has enough nuclear weapons to destroy the world many multiple times over, why are they so difficult to purchase?

Perfect for the underhanded approach are temporal-based doomsday weapons. These include time-travel devices, which open up a range of options for manipulating time. Need more money to fund your other projects? Go back 20 years and place some bets at sports events. Want an easy way to eliminate your nemesis? Track down their parents and call in a bomb threat in the hour of your nemesis’ conception. Need some futuristic weapons, but don’t have the time nor money? Jump to the Area 51 depot 30 years in the future and abduct some magnetic rail guns and plasma rifles. The possibilities are endless – just try not to kill your grandfather.

The dark and devious doomsday weapons listed as “wretched” include the spawn of haltered, pain and pure evil. From potions to pentagons, the incantations used to summon the darkest of the dark should be feared, and only used by those with a strong mind. Wielding the Necrominicon can send your enemies to a dimension of damnation, but can also taint your soul and mark your body as the devil’s property. Not for the faint hearted.

Commanding a doomsday device of genetic mutilation is one of the most humanely destructive abilities in an evil organisation’s arsenal. Great for getting rid of your adversaries while not destroying their infrastructure, therefore allowing your minions and robotic staff to claim the areas in your name. Biological weapons often don’t have a long shelf life, and are best for impulsive approaches where biding time is a waste. Not as useful against opposing robotic armies.